Guides

Installing Mods

  • Creating a Mods Folder

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    Before installing modifications in GTA V, a mods folder should be set up to prevent replacing any original files.
  • Installing Vehicles

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    Detailed information regarding the installation of vehicle mods.
  • Tools Needed to Install Mods

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    A list of the tools required to install mods and basic information about them.
  • Replacing Textures

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    This guide explains the process of replacing textures to modify cars or other models.

Creating Mods

Texturing

  • Texture Compression

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    This guide provides information to help choose the right texture compression.
  • Mipmaps

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    This guide is explaining the purpose of mipmaps and the recommended settings.
  • Tools Needed to Create Textures

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    A list of all the required tools to create and edit textures.

Modeling

  • Tools Needed to Create Models

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    A list of all the required tools to create and edit models.
  • Calculating Normals

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    This guide explains how to calculate normals using an optimized model and its high poly version as an example.

Vehicle Modifications

  • ZModeler 3 and Vehicle Mods

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    This guide aims to provide a understanding of the basics of modifying vehicles for GTA V in ZModeler 3.
  • Materials and Shaders

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    The game provides a variety of material shaders that can be used for vehicle mods. This guide explains what purposes the most usual shaders have and how to set them up.
  • LOD Models

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    This guide is explaining the purpose of LOD models and provides information about setting them up.
  • Dirt Maps

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    GTA V uses a so-called dirt map to generate dirt effects on vehicles' exterior. This guide explains how a dirt map is set up.
  • Troubleshooting Glass Collisions

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    This guide summarizes the most important points that may come in handy when troubleshooting faulty glass collisions.
  • Common Issues and Avoiding Them

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    A list of issues found commonly in vehicle mods and ways to avoid them.