Optimized for: Blista
Multiple Liveries: No
Terms of use
You may:
- Replace or edit textures for personal use.
You may not:
- Circumvent any protecting measures to edit models.
- Use any of the work included in this archive for your own financial gain.
- Redistribute or re-upload this archive and its contents on any other website other than accuratestudio.com without permission.
Files Included
- Blista.yft
- Blista.ytd
- Blista_hi.yft
- Readme
- Pictures
Special thanks goes to Cj24, EVI, and MrOxPlay for their continued support, input, and beta testing.
Credits
- Golf model obtained from CSR Racing 2, vastly remodeled, retextured, templated, and converted to GTA V by Kane104
- Golf model interior, exterior, and wheel textures made from scratch by by Kane104
- Golf model interior, exterior, and wheel textures made from scratch by by Kane104
Installation Instructions
Use OpenIV to add all files in the Vehicle Files folder to \update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\vehicles.rpf.
To install the car in a different slot, change the names of the .yft, .ytd to the desired slot.
To install the car in a different slot, change the names of the .yft, .ytd to the desired slot.
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Version 1.0
- Kane104
- 11.26 MB
- 2065 Downloads
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boby99
it could be awesome if u could release a template for this vehicle![smile :)](https://www.modding-forum.com/images/smilies/emojione/263a.png)
Scuderio
Just wow, looking forward to see more cars coming with such a quality!
Terry M. Davis
Used this in game, within minutes the check engine light came on, the temperature gauge maxed out and the car stalled. I was wondering what the problem might be?
Kane104 Author
Not to worry, just VW being VW.
davebruh
@Kane104 Hello! Your GTI model is very high detailed and i was wondering if you could make an unmarked version of the GTI