The model has been released here: Federal Signal Cuda TriOptic
Two released cars can found here:
It's been a while since the last time I scratch-modeled anything, so yesterday I decided to start working on an FS Cuda TriOptic and surprisingly, it's already mostly finished today. I'm going to add a mount, a glare visor and LODs before trying it in-game. The current poly count is 600, however it has a diffuse, spec and normal map that are each 256x256px.
Update: Mount (both facing up and down) and visor done, all together 1000 polygons.