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  • YesAviation

    Replied to the thread ELS Extras Problem.
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    Try making sure that your normal's are properly calculated.
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  • Tactical Donut

    Replied to the thread ELS Extras Problem.
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    (Quote from panoszaf)

    What's that?

    (Quote from panoszaf)

    I did all of that stuff, I'm not sure what's wrong. At this point, I'm just going to put a new lightbar on.

    Wow it worked ok then I will never use that horrible lightbar again.
  • panoszaf

    Replied to the thread ELS Extras Problem.
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    (Quote from Tactical Donut)

    check material hierarchy, (spelling (extras must be named extra_1 etc (extra_ten is the exception)), make sure LODs are done right for the extras also in the video what lights are not showing cause the ELS pannel seems to be
  • OfficerMajinDE

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  • Tactical Donut

    Replied to the thread ELS Extras Problem.
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    (Quote from panoszaf)

    I attached extras 10 and 12 to 1 and 4 respectively, but I still have the same problem.

    I checked, there are no duplicate extras anywhere.
  • Tactical Donut

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    make sure there are no duplicates and extra_ten can only be used as a steady burn extra_12 can only be used as ally lights that you toggle (basically side takedowns)
  • panoszaf

    Replied to the thread ELS Extras Problem.
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    make sure there are no duplicates and extra_ten can only be used as a steady burn extra_12 can only be used as ally lights that you toggle (basically side takedowns)
  • Tactical Donut

    Posted the thread ELS Extras Problem.
    Thread
    If you need the z3d or any other stuff just ask

    Ok, so I made this unmarked Tahoe, but extras 1-4, 10 and 12 refuse to show in game. They preview fine in zmod and OpenIV, but literally don't work at all, and are not recognized by ELS. As you can see in…
  • EVI

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  • 0taku

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  • googleplex2010

    Liked EVI’s post in the thread Work in Progress Accurate Studio 1998-2011 Ford Crown Victoria Police Interceptor P71-P7B.
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    This is the Forza model overhauled. Boot, bonnet, engine, undercarriage, et all will baked into a texture and replaced to save polygons. An option through the mod shop to spawn the 3D replacements will be available.

    Progress will resume on the Tahoe…
  • Wolfrunner86

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