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Calculating Normals

This guide explains how to calculate normals using an optimized model and its high poly version as an example.
Kane104
September 24, 2016 at 2:20 PM
Like 5
0

Common Issues With Vehicle Mods and Their Solutions

A list of issues found commonly in vehicle mods and ways to avoid them.
Cj24
January 31, 2017 at 7:20 PM
Like 5
0

Creating a Mods Folder for OpenIV

Before installing modifications in GTA V, a mods folder should be set up to prevent replacing any original files.
Cj24
June 4, 2017 at 9:25 PM
0

Diffuse, Specular and Normal Maps

This guide explains the purpose of diffuse, specular and normal maps and how to create your own.
Cj24
February 17, 2020 at 9:06 AM
Like 11
1

Dirt Maps

GTA V uses a so-called dirt map to generate dirt effects on the exterior of vehicles. This guide explains how dirt mapping is set up.
Cj24
February 26, 2018 at 4:26 PM
Like 4
0

Emergency Lights: Rotator Lightbars and Wig-Wags

This guide explains how to create rotator lights and wig-wags with the game's default lighting system.
Smanbg
October 6, 2021 at 9:12 AM
Like 6
2

Extra Components

This guide explains how to set up extra components for GTA V and how to modify their spawn chances in the vehicles.meta.
Cj24
October 8, 2023 at 10:35 AM
Like 4
1

Glass Collisions

This guide summarizes the most important points to set up glass collisions correctly.
Kane104
March 15, 2017 at 9:01 AM
Like 4
0

Installing Vehicles with OpenIV

Detailed information regarding the installation of vehicle mods using OpenIV.
Cj24
June 4, 2017 at 9:43 PM
0

LOD Models

This guide is explaining the purpose of LOD models and provides information about setting them up.
Cj24
September 23, 2016 at 10:42 AM
Like 2
0
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