Calculating Normals This guide explains how to calculate normals using an optimized model and its high poly version as an example. Kane104 September 24, 2016 at 2:20 PM 5 0
Common Issues With Vehicle Mods and Their Solutions A list of issues found commonly in vehicle mods and ways to avoid them. Cj24 January 31, 2017 at 7:20 PM 5 0
Creating a Mods Folder for OpenIV Before installing modifications in GTA V, a mods folder should be set up to prevent replacing any original files. Cj24 June 4, 2017 at 9:25 PM 0
Diffuse, Specular and Normal Maps This guide explains the purpose of diffuse, specular and normal maps and how to create your own. Cj24 February 17, 2020 at 9:06 AM 11 1
Dirt Maps GTA V uses a so-called dirt map to generate dirt effects on the exterior of vehicles. This guide explains how dirt mapping is set up. Cj24 February 26, 2018 at 4:26 PM 4 0
Emergency Lights: Rotator Lightbars and Wig-Wags This guide explains how to create rotator lights and wig-wags with the game's default lighting system. Smanbg October 6, 2021 at 9:12 AM 6 2
Extra Components This guide explains how to set up extra components for GTA V and how to modify their spawn chances in the vehicles.meta. Cj24 October 8, 2023 at 10:35 AM 4 1
Glass Collisions This guide summarizes the most important points to set up glass collisions correctly. Kane104 March 15, 2017 at 9:01 AM 4 0
Installing Vehicles with OpenIV Detailed information regarding the installation of vehicle mods using OpenIV. Cj24 June 4, 2017 at 9:43 PM 0
LOD Models This guide is explaining the purpose of LOD models and provides information about setting them up. Cj24 September 23, 2016 at 10:42 AM 2 0