Also check that in the Configuration window > General > Compatibility, Settings is set to GTA V.
If it is already set to GTA V, set it to another value first (for example Default), then set it back to GTA V, and click on Apply.
Also check that in the Configuration window > General > Compatibility, Settings is set to GTA V.
If it is already set to GTA V, set it to another value first (for example Default), then set it back to GTA V, and click on Apply.
Your reference to "I’m guessing you have some exterior surfaces that’s on the chassis? If that’s the case, move them to the bodyshell." I made boxes that are the shape of the vehicle but my vehicle only has bullet holes on certain parts even though its 116 for the whole chassis col. What would I move and where?
I don't think the issue is with the collision since it draws sparks when being shot at. I was talking about the actual mesh for exterior surfaces of the car. If you can attach a screenshot of zmod for the part that's not showing bullet holes that could help with troubleshooting.
Also make sure the window has both a vehglass layer AND a vehglass_inner layer (facing inwards).
The game only draws bullet holes on certain bones, including bodyshell, wings, doors, hood and trunk, etc. I’m guessing you have some exterior surfaces that’s on the chassis? If that’s the case, move them to the bodyshell.