Recent Activities

  • Xeno

    Reacted with Love to AyyCee’s post in the thread
    • Partitions / Window Bars
    • Tahoe (15-20)
    Tahoe Setina Window Bars.
    Reaction (Post)
    Included In File
    • Setina Window Bars
    LODS Include:
    L0 - 1486 Polys

    Credits
    AyyCee#9877 - Model
    Vast#1111 Textures
    Terms of Use:
    • Credit when used.
    • Do not re-upload anything included in the download.
    • Do not release this in an unlocked format.
    • Do not…
  • ckami

    Replied to the thread
    • Emergency Lights
    SoundOff Signal nFORCE/nROADS Fleet Exterior Lightbar.
    Post
    Every thought about making a nFuse? Haven't seen one in FiveM before
  • GTA 5 Jedi Master

    Reaction (Post)
    water backboard that can be used as a prop on emergency service vehicles

  • Reaper Custom Development

    Posted the thread water backboard.
    Thread
    water backboard that can be used as a prop on emergency service vehicles

  • briefcasejoe443

    Commented on the file
    • RAGE Plugin Hook
    Dynamic Lighting System.
    Comment (File)
    Absolutely love DLS. It's the new standard for vehicle lighting simulation in GTA V. Huge thanks to TheMaybeast and the contributors for all the hard work
  • GTA 5 Jedi Master

    Reacted with Like to the image CHP 2024 Chevrolet Tahoe.
    Reaction (Image)
    CHP 2024 Chevrolet Tahoe
  • PCodeCreatives

    Uploaded the image 20251118220122_1.
    Image
    20251118220122_1
  • GTA 5 Jedi Master

    Reacted with Like to Pacific Pig’s post in the thread Zmodeler 3 Model Problem.
    Reaction (Post)
    Make sure the car name dummy (charger_hi or whatever yours is in zmod) and the chassis are both centered on the world. If their axis looks off just use the Display tool Reset to World on them both and that might solve the issue as that can cause all…
  • Pacific Pig

    Replied to the thread Zmodeler 3 Model Problem.
    Post
    Make sure the car name dummy (charger_hi or whatever yours is in zmod) and the chassis are both centered on the world. If their axis looks off just use the Display tool Reset to World on them both and that might solve the issue as that can cause all…
  • GTA 5 Jedi Master

    Reacted with Like to the image EV20.
    Reaction (Image)
    EV20
  • GTA 5 Jedi Master

    Reacted with Like to the image EV20.
    Reaction (Image)
    EV20
  • GTA 5 Jedi Master

    Reacted with Like to the image CHP K-9 2015 FPIU.
    Reaction (Image)
    CHP K-9 2015 FPIU
  • PCodeCreatives

    Uploaded the image 20251116162917_1.
    Image
    20251116162917_1
  • ProSpect

    Reacted with Love to Thero’s post in the thread Zmodeler 3 Model Problem.
    Reaction (Post)
    It looks like you may have to many names/dummy's in the Hierarchy
  • ProSpect

    Reacted with Love to Pacific Pig’s post in the thread Zmodeler 3 Model Problem.
    Reaction (Post)
    It looks like you may have hit the 128 hierachy object/bone limit for the vehicle. Easy way to tell is when you export it in the dialog box at the bottom it will say hierachy items and a number, if it says more then 128 it is probably the cause and…
  • ProSpect

    Replied to the thread Zmodeler 3 Model Problem.
    Post
    Thank you! That fixed one of my problems now I have another problem protruding-... The car is appearing to sit too low, the tires aren't appearing and the doors also aren't functioning after attaching the MicroPulse heads to them.. and extra_1 is stuck…
  • Xeno

    Reacted with Like to Pacific Pig’s post in the thread Zmodeler 3 Model Problem.
    Reaction (Post)
    It looks like you may have hit the 128 hierachy object/bone limit for the vehicle. Easy way to tell is when you export it in the dialog box at the bottom it will say hierachy items and a number, if it says more then 128 it is probably the cause and…
  • Rep

    Added 4 images.
    Images
    • CHP K-9 2015 FPIU
    • CHP K-9 2015 FPIU
    • CHP K-9 2015 FPIU
    • CHP K-9 2015 FPIU
  • GTA 5 Jedi Master

    Reacted with Like to Thero’s post in the thread Zmodeler 3 Model Problem.
    Reaction (Post)
    It looks like you may have to many names/dummy's in the Hierarchy
  • Thero

    Reacted with Like to Patrol 31’s post in the thread
    • Emergency Lights
    SoundOff Signal nFORCE/nROADS Fleet Exterior Lightbar.
    Reaction (Post)


    Yes, it's finally here! The long-awaited collaboration between getinmybelly and myself is ready for the streets of Los Santos.

    Included in the Z3D:
    • 48" and 54" premade LOD'd and easily modifiable to sizes listed below
      • nFORCE sizes possible - 24", 36", 48,