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Naga2002 replied to the thread Issue with environmentals... Any help appreciated!.

Thanks, that helps a lot! Is there a way to use LiveLights in FiveM? I use a test server for testing and demonstrating the vehicles I've made.
March 15, 2026 at 6:37 PM

uwu_blue posted the thread Ambient Occlusion Bug.

I'm working on my first vehicle that I made in Blender, and I've encountered this issue after I painted the vertices. I've tried repainting the vertices on the black material back to white, both in Blender and Zmod. Each time it's still the same, no changes. It changes back to black depending on the angle of the camera. When the camera moves away from certain angles, it changes to a bright, tan-ish color. The material is shared across the car. The wheel arches are the same material as the door,…
March 15, 2026 at 1:33 PM

Cj24 replied to the thread Issue with environmentals... Any help appreciated!.

The environment light effects are controlled by the sirensettings in the carcols, in particular the lightFalloff and cone settings. Some people prefer more extreme values to get reflections on the car body or even in the lightbar, however this has the downside that the reflections will be visible inside and underneath the car as well. Others like me prefer more simple settings with weaker reflections that don't make the shortcomings of the game so obvious, I use the following settings for…
March 15, 2026 at 8:13 AM

ttacgn now follows redx26w_.

March 14, 2026 at 7:16 PM

Naga2002 posted the thread Issue with environmentals... Any help appreciated!.

Hey all! First off, please consider that I'm still learning much of this and have only completed 4 working models at the moment. I'm not stupid, just still learning 😊 So, let's get to the problem I'm trying to solve. If you look at the attached photos, you'll see that even though the lights look nice, the environmentals are shining inside the car or even below the car. (Hidden Content) The lights facing the front will also shine on the lights facing the back of the car sometimes.…
March 14, 2026 at 5:16 AM

KiltedFireman266 posted the thread
  • Push Bumpers / Bumper Guards
20-26 Tahoe.

Here is my first release. I have included the Blender Files, Z3D files. Please let me know what you all think. I used Razer's Tahoe
March 13, 2026 at 10:02 PM

Jinxleas posted the thread Country Justice: Revenge of the Rednecks. Rendware adjacent game help to rip the whole map as one?.

I know it is not a grand theft auto game, i am asking in support because i just want to know if i can even ask. Yesterday I spent 4 hours to rip two characters .dff into blender and i know its not hard now. MY support question is even though its not a GTA game it uses similar gta assests and i have no knowledge how to rip a map or even stitch it back together on the anicent 2004 engine, Included images are the terrors i had trying to give Steve Earl a skeleton. I don't know what a mega bone…
March 12, 2026 at 11:41 PM

Cj24 replied to the thread Updates to our showroom guidelines.

We have changed our showroom guidelines to no longer allow external links for large uploads. We have increased the upload size limits to a value that should be sufficient for most mods, including for vehicle packs. Should you need a larger file size limit for a mod, please message me. Note that this does not affect the GTA Trilogy showroom, external links are still permitted in there.
March 10, 2026 at 1:16 PM

PCodeCreatives uploaded 2 images.

  • pic0_1
  • 20260308214352_1
March 10, 2026 at 1:55 AM

GTA 5 Jedi Master replied to the thread Federal Signal MB1.

[…] "Somebody has sold this model and it has been removed. Sorry to those of you who wanted to use it and were following the terms." It's gone forever now.....Unless you grabbed it before he took it down.
March 9, 2026 at 12:04 AM