Issue with environmentals... Any help appreciated!

  • Hey all!


    First off, please consider that I'm still learning much of this and have only completed 4 working models at the moment. I'm not stupid, just still learning 😊


    So, let's get to the problem I'm trying to solve. If you look at the attached photos, you'll see that even though the lights look nice, the environmentals are shining inside the car or even below the car.

    Display Spoiler


    The lights facing the front will also shine on the lights facing the back of the car sometimes.

    Display Spoiler


    Is this a material arrangement issue? Carcols issue? What would I need to do in order to fix it? Any help is appreciated!

  • The environment light effects are controlled by the sirensettings in the carcols, in particular the lightFalloff and cone settings. Some people prefer more extreme values to get reflections on the car body or even in the lightbar, however this has the downside that the reflections will be visible inside and underneath the car as well. Others like me prefer more simple settings with weaker reflections that don't make the shortcomings of the game so obvious, I use the following settings for example:

    XML
    			<lightFalloffMax value="150" />
    			<lightFalloffExponent value="150" />
    			<lightInnerConeAngle value="15" />
    			<lightOuterConeAngle value="50" />

    You'll probably need to play around with your settings to find the ones you like the most, the easiest way to do that is in-game with LiveLights.

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