Posts by NopeBye

    What exactly did you try modiftying in the handling, too me it looks like it would be an issue with the "VECINERTIAMULTIPLIER" as that is what controls the body roll of a vehicle.

    Here is what I found on more about it:


    "The way I understand 'vecInertiaMultiplier' to work is that:

    x = How your vehicle tilts from side to side (set this low & car will corkscrew easily when jumping)

    y = How your vehicle tilts from front to rear (set this low & car will somersault easily when jumping)

    z = How the vehicle rotates/turns (ie raising this slightly makes the car slower at turning)"

    Original Topic

    From that alone I'd try editing the y value and see where that gets you. Thats really the only thing I can think of that would fix it, I don't neccessarily think its anything to do with the model itself.

    Yeah had this issue, make sure your textures inside your YTD are DXT5 and Mitmaps 1. This can be done in the YTD if you look in the top right, when selecting a texture, there will be a properites tab.