Posts by aerodynic
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I'm not sure if it's possible to change this, but I've noticed that the default playes have 8 digits compared to CA plates that only have 7.
It is possible to change the max numbers, but it screws up the positioning. I'll see if I can play with it.
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K me dude, get to it.
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Figured I'd show it off before the big release tomorrow.
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iswas, the Vapid Stanier from GTA IV modified with a front and rear and of a 96-97 Vic. I heavily modified the hell out of this thing. Interior from Cj24's GTA IV model, accessories from one of Bigfoot2003's model, hubcaps from some random free model on the web, wheels also. Tyre textures by BxBugs123, paintjob by FCVP71, modified to fit this Vic's template. Theeeeeeen, steering wheel from I believe a Forza game. Ford Mustang model I got that from, police equipment from Bugs, textures from Bigfoot2003, and console and accessories by me. Finally, the FS Aerodynic model by Solo, converted to a model 25 or something like that by me. This thing has kept me working and working for the past 7 months or so and it's about as good as it gets. Actually, it's the only Crown Victoria from 1991-1997 for GTA V. Of this quality at least. Model will be released as an LAPD cruiser unlocked, later followed by a DEV version. Model also has fully 3D steel wheels, so if you remove the hubcaps, the full wheel is there. -
Ya forgot the flex fuel badge that came in play in 2008.
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Even though there's a 99% chance I'd never use these myself, these are still amazing cars. You spend a lot of time on these, and damn, you spend it well.
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Seems car modding is among us for GTA V, as of now.
http://forum.zmodeler2.com/viewtopic.php?f=31&t=7343&sid=58dd3da70cb068b278e032d0870b5238
Can't wait!
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That's a great find and all, but not many of us are fancy on the police3 vehicle model. Do you know anything on the Police Cruiser model? (Stanier) I've been trying to look into it myself to find some information on the rotating lights. Not much luck so far.
I'm sure most of you know Break from LCPDFR.com. We've been looking into the speed of the lighting setup on the Stanier's rotating lights. He did find one of the lines for it which makes the environmental lights spin slower (IE. The reflections on the ground) but the coronas themselves have stopped working and do not light up. Any information you can find on this would be very helpful, since you're much more experienced at this kind of stuff than I am.
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This is my thread that will contain all of my present and future modifications that I release. A list is provided in the spoiler below of my released content on Modding Forum.
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I can already tell this site will do good. In my own view, I like the way things are ran around here. Especially modification wise, so It won't be a bunch of 2 second car skins and crap. I really look forward to seeing how this all goes out. Especially as a hub for the Accurate Studio modifcations, a great team at work.
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Just got this as a placeholder until I feel like doing something.