Greetings,
I installed the RDE mod (RDE) and one of pet peeves is the overuse of stanier class LEO vehicles. So I tried the added traffic mod and that kind of works at first then no more.
What issue are there when doing a copy paste like this (essentially copy the ytd and ytf, rename and add back to the pack), update the vehicle, carvariations and other points of files.
I have this done for the police, sheriff and hwaypolice (trying to work through all of the agencies).
Police has no issues, the sheriff has a slight lightbar issue (which shouldn't be there since the other sheriff vehicles use the same lightbar and I copied those - it has the orange flashy bits blinking off and away from the lightbar itself, otherwise no issues). Doing the hwaypolice2 to sahp stanier posed some issues though (wrong textures). The default addon buffalo is fine but when I copy it and rename it to hwaypolice it seems to be missing the front cabin interior textures (the rest are fine). I added the shared ytd and still no change.
I guess my question is why or if there are any limitations and what could be causing this issue?
<Item>
<parent>vehicles_jmbuff_interior</parent>
<child>sheriff</child>
</Item>
<Item>
<parent>vehicles_jmbuff_interior</parent>
<child>police</child>
</Item>
<Item>
<parent>vehicles_jmbuff_interior</parent>
<child>police2</child>
</Item>
The parent isn't defined in the update rpf but in the dlc so I guess the engine allows this. But in the dlc addon vehicles.meta
<Item>
<parent>vehshare</parent>
<child>vehicles_jmbuff_interior</child>
</Item>
<Item>
<parent>vehicles_jmbuff_interior</parent>
<child>hwaypolice</child>
</Item>
<Item>
<parent>vehicles_jmbuff_interior</parent>
<child>hwaypolice</child>
</Item>
Just want to swap some vehicles but keep running into some slight issue, any help or info would be appreciated, thanks!