How can I get a good Ambient Occlusion in vertex paint?


  • my car is very flat, it's the audi, I want to get a result like the mercedes, how do they do it, what process should I follow to get a result like that?

    thank you!

  • The general shape of the details on the Mercedes are way deeper in terms of weight, meanwhile the Audi is quite flat. To get a generally better looking result, I recommend using substance painter and playing around with the values there to see what works best for that specific car.

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