Federal Signal MicroPulse

  • Federal Signal MicroPulse - Version 1.2

    An optimized model of a small LED light. Includes the 6 and 3 LED models.




    Credits

    FS MicroPulse modeled and textured by Cj24.


    Notes

    • Accurately scaled to real dimensions.
    • LOD polygon count:
      - 3 LEDs: L0 132, L1 36, L2 24, L3 20
      - 6 LEDs: L0 158, L1 34, L2 24, L3 20


    Terms of use

    • You may modify this modification and redistribute your edited work provided that correct credits are given. Unlocked versions of this modification may only be redistributed if you provide a link to the original download.
    • You may not convert this model to other games or platforms.
  • You could just make a white square in Paint.net and map it to that, The texture of white doesnt really matter, its too bright to see

    Instead of just making a white texture, convert one of the emis to gray scale or black and white then play with the saturation and brightness to achieve a more realistic white texture. Most of the time white lights are more gray in the texture file as it would be way to bright if it was just straight white.

  • Instead of just making a white texture, convert one of the emis to gray scale or black and white then play with the saturation and brightness to achieve a more realistic white texture. Most of the time white lights are more gray in the texture file as it would be way to bright if it was just straight white.

    If using paint.net, take the blue emissive, desaturate by 100%, and add a lightness affect of 40.

    Comes out great.