<?xml version="1.0" encoding="UTF-8"?>
<CVehicleMetadataMgr>
	<VehicleSeatInfos>
		<Item type="CVehicleSeatInfo">
			<Name>SEAT_SPRINTER_REAR_RIGHT</Name>
			<SeatBoneName>seat_tyl2</SeatBoneName>
			<ShuffleLink>SEAT_SPRINTER_REAR_LEFT</ShuffleLink>
			<RearSeatLink/>
			<DefaultCarTask>TASK_DRIVE_WANDER</DefaultCarTask>
			<SeatFlags>IsIdleSeat</SeatFlags>
			<HairScale value="0.000000"/>
		</Item>
		<Item type="CVehicleSeatInfo">
			<Name>SEAT_SPRINTER_REAR_LEFT</Name>
			<SeatBoneName>seat_tyl</SeatBoneName>
			<ShuffleLink>SEAT_SPRINTER_REAR_RIGHT</ShuffleLink>
			<RearSeatLink/>
			<DefaultCarTask>TASK_DRIVE_WANDER</DefaultCarTask>
			<SeatFlags>IsIdleSeat</SeatFlags>
			<HairScale value="0.000000"/>
		</Item>
		<Item type="CVehicleSeatInfo">
			<Name>SEAT_SPRINTER_MIDDLE_REAR_RIGHT</Name>
			<SeatBoneName>seat_pside_mr</SeatBoneName>
			<ShuffleLink>SEAT_SPRINTER_MIDDLE_REAR_LEFT</ShuffleLink>
			<RearSeatLink />
			<DefaultCarTask>TASK_DRIVE_WANDER</DefaultCarTask>
			<SeatFlags>IsIdleSeat</SeatFlags>
			<HairScale value="0.000000"/>
		</Item>
		<Item type="CVehicleSeatInfo">
			<Name>SEAT_SPRINTER_MIDDLE_FRONT_RIGHT</Name>
			<SeatBoneName>seat_pside_mf</SeatBoneName>
			<ShuffleLink>SEAT_SPRINTER_MIDDLE_FRONT_LEFT</ShuffleLink>
			<RearSeatLink />
			<DefaultCarTask>TASK_DRIVE_WANDER</DefaultCarTask>
			<SeatFlags>IsIdleSeat</SeatFlags>
			<HairScale value="0.000000"/>
		</Item>
		<Item type="CVehicleSeatInfo">
			<Name>SEAT_SPRINTER_MIDDLE_REAR_LEFT</Name>
			<SeatBoneName>seat_dside_mr</SeatBoneName>
			<ShuffleLink>SEAT_SPRINTER_MIDDLE_REAR_RIGHT</ShuffleLink>
			<RearSeatLink />
			<DefaultCarTask>TASK_DRIVE_WANDER</DefaultCarTask>
			<SeatFlags>IsIdleSeat</SeatFlags>
			<HairScale value="0.000000"/>
		</Item>
		<Item type="CVehicleSeatInfo">
			<Name>SEAT_SPRINTER_MIDDLE_FRONT_LEFT</Name>
			<SeatBoneName>seat_dside_mf</SeatBoneName>
			<ShuffleLink>SEAT_SPRINTER_MIDDLE_FRONT_RIGHT</ShuffleLink>
			<RearSeatLink>SEAT_SPRINTER_MIDDLE_REAR_LEFT</RearSeatLink>
			<DefaultCarTask>TASK_DRIVE_WANDER</DefaultCarTask>
			<SeatFlags>IsIdleSeat</SeatFlags>
			<HairScale value="0.000000"/>
		</Item>
		<Item type="CVehicleSeatInfo">
			<Name>SEAT_SPRINTER_FRONT_RIGHT</Name>
			<SeatBoneName>seat_pside_f</SeatBoneName>
			<ShuffleLink>SEAT_SPRINTER_FRONT_LEFT</ShuffleLink>
			<RearSeatLink>SEAT_SPRINTER_MIDDLE_FRONT_RIGHT</RearSeatLink>
			<DefaultCarTask>TASK_DRIVE_WANDER</DefaultCarTask>
			<SeatFlags>IsFrontSeat</SeatFlags>
			<HairScale value="0.000000"/>
		</Item>
		<Item type="CVehicleSeatInfo">
			<Name>SEAT_SPRINTER_FRONT_LEFT</Name>
			<SeatBoneName>seat_dside_f</SeatBoneName>
			<ShuffleLink>SEAT_SPRINTER_FRONT_RIGHT</ShuffleLink>
			<RearSeatLink>SEAT_SPRINTER_MIDDLE_FRONT_LEFT</RearSeatLink>
			<DefaultCarTask>TASK_DRIVE_WANDER</DefaultCarTask>
			<SeatFlags>IsFrontSeat</SeatFlags>
			<HairScale value="0.000000"/>
		</Item>
	</VehicleSeatInfos>
	<VehicleSeatAnimInfos>
		<Item type="CVehicleSeatAnimInfo">
		<Name>SEAT_ANIM_SPRINTER_REAR_REAR_RIGHT</Name>
		<DriveByInfo ref="DRIVEBY_VAN_REAR_RIGHT" />
		<InsideClipSetMap ref="INSIDE_CLIPSET_MAP_VAN_REAR_RIGHT" />
		<PanicClipSet>clipset@veh@van@rps_rear@idle_panic</PanicClipSet>
		<AgitatedClipSet>clipset@veh@van@rps_rear@idle_agitated</AgitatedClipSet>
		<DuckedClipSet />
		<FemaleClipSet />
		<LowLODIdleAnim>VAN_REAR_PS_IDLE</LowLODIdleAnim>
		<SeatAmbientContext />
		<InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
		<SeatAnimFlags>UseStandardInVehicleAnims PreventShuffleJack UseCloseDoorBlendAnims</SeatAnimFlags>
		<SteeringSmoothing value="0.100000" />
		<ExitToAimInfoName />
		<MaleGestureClipSetId />
		<FemaleGestureClipSetId />
		</Item>
		<Item type="CVehicleSeatAnimInfo">
			<Name>SEAT_ANIM_SPRINTER_REAR_REAR_LEFT</Name>
		<DriveByInfo ref="DRIVEBY_VAN_REAR_LEFT" />
		<InsideClipSetMap ref="INSIDE_CLIPSET_MAP_VAN_REAR_LEFT" />
		<PanicClipSet>clipset@veh@van@rds_rear@idle_panic</PanicClipSet>
		<AgitatedClipSet>clipset@veh@van@rds_rear@idle_agitated</AgitatedClipSet>
		<DuckedClipSet />
		<FemaleClipSet />
		<LowLODIdleAnim>VAN_REAR_DS_IDLE</LowLODIdleAnim>
		<SeatAmbientContext />
		<InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
		<SeatAnimFlags>UseStandardInVehicleAnims PreventShuffleJack UseCloseDoorBlendAnims</SeatAnimFlags>
		<SteeringSmoothing value="0.100000" />
		<ExitToAimInfoName />
		<MaleGestureClipSetId />
		<FemaleGestureClipSetId />
		</Item>
		<Item type="CVehicleSeatAnimInfo">
			<Name>SEAT_ANIM_SPRINTER_REAR_RIGHT</Name>
			<DriveByInfo ref="NULL"/>
			<InsideClipSetMap ref="INSIDE_CLIPSET_MAP_VAN_REAR_RIGHT"/>
			<PanicClipSet>clipset@veh@van@rps_rear@idle_panic</PanicClipSet>
			<AgitatedClipSet>clipset@veh@van@rps_rear@idle_agitated</AgitatedClipSet>
			<DuckedClipSet/>
			<FemaleClipSet/>
			<LowLODIdleAnim>VAN_REAR_PS_IDLE</LowLODIdleAnim>
			<SeatAmbientContext/>
			<InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
			<SeatAnimFlags>UseStandardInVehicleAnims UseCloseDoorBlendAnims</SeatAnimFlags>
			<SteeringSmoothing value="0.100000"/>
			<ExitToAimInfoName/>
			<MaleGestureClipSetId/>
			<FemaleGestureClipSetId/>
		</Item>
		<Item type="CVehicleSeatAnimInfo">
			<Name>SEAT_ANIM_SPRINTER_REAR_LEFT</Name>
			<DriveByInfo ref="NULL"/>
			<InsideClipSetMap ref="INSIDE_CLIPSET_MAP_VAN_REAR_LEFT"/>
			<PanicClipSet>clipset@veh@van@rds_rear@idle_panic</PanicClipSet>
			<AgitatedClipSet>clipset@veh@van@rds_rear@idle_agitated</AgitatedClipSet>
			<DuckedClipSet/>
			<FemaleClipSet/>
			<LowLODIdleAnim>VAN_REAR_DS_IDLE</LowLODIdleAnim>
			<SeatAmbientContext/>
			<InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
			<SeatAnimFlags>UseStandardInVehicleAnims UseCloseDoorBlendAnims</SeatAnimFlags>
			<SteeringSmoothing value="0.100000"/>
			<ExitToAimInfoName/>
			<MaleGestureClipSetId/>
			<FemaleGestureClipSetId/>
		</Item>
	</VehicleSeatAnimInfos>
	<VehicleEntryPointInfos>
		<Item type="CVehicleEntryPointInfo">
			<Name>ENTRY_POINT_SPRINTER_REAR_RIGHT</Name>
			<DoorBoneName>cargodoor</DoorBoneName> 
			<SecondDoorBoneName>boot</SecondDoorBoneName>
			<DoorHandleBoneName>handle_cargodoor</DoorHandleBoneName> 
			<WindowId>null</WindowId>
			<VehicleSide>SIDE_REAR</VehicleSide> 
			<AccessableSeats>
				<Item ref="SEAT_SPRINTER_REAR_RIGHT"/>
			</AccessableSeats>
			<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_RIGHT" />
			<Flags />
			<BlockJackReactionSides />
		</Item>
		<Item type="CVehicleEntryPointInfo">
			<Name>ENTRY_POINT_SPRINTER_REAR_LEFT</Name>
			<DoorBoneName>boot</DoorBoneName>
			<SecondDoorBoneName/> 
			<DoorHandleBoneName>handle_boot</DoorHandleBoneName>
			<WindowId>INVALID</WindowId>
			<VehicleSide>SIDE_RIGHT</VehicleSide> 
			<AccessableSeats>
				<Item ref="SEAT_SPRINTER_REAR_LEFT"/>
			</AccessableSeats>
			<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_RIGHT" />
			<Flags />
			<BlockJackReactionSides>
			<Item>SIDE_RIGHT</Item>
			</BlockJackReactionSides>
		</Item>
		<Item type="CVehicleEntryPointInfo">
			<Name>ENTRY_POINT_SPRINTER_MIDDLE_REAR_RIGHT</Name>
			<DoorBoneName>door_pside_r</DoorBoneName>
			<SecondDoorBoneName/> 
			<DoorHandleBoneName>handle_pside_r</DoorHandleBoneName>
			<WindowId>INVALID</WindowId>
			<VehicleSide>SIDE_LEFT</VehicleSide>
			<AccessableSeats>
				<Item ref="SEAT_SPRINTER_MIDDLE_REAR_RIGHT"/>
			</AccessableSeats>
			<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_RIGHT" />
			<Flags />
			<BlockJackReactionSides />
		</Item>
		<Item type="CVehicleEntryPointInfo">
			<Name>ENTRY_POINT_SPRINTER_MIDDLE_FRONT_RIGHT</Name>
			<DoorBoneName>door_pside_r</DoorBoneName>
			<SecondDoorBoneName/> 
			<DoorHandleBoneName>handle_pside_r</DoorHandleBoneName>
			<WindowId>INVALID</WindowId>
			<VehicleSide>SIDE_LEFT</VehicleSide> 
			<AccessableSeats>
				<Item ref="SEAT_SPRINTER_MIDDLE_FRONT_RIGHT"/>
			</AccessableSeats>
			<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_LEFT" />
			<Flags />
			<BlockJackReactionSides />
		</Item>
		<Item type="CVehicleEntryPointInfo">
			<Name>ENTRY_POINT_SPRINTER_MIDDLE_REAR_LEFT</Name>
			<DoorBoneName>door_dside_r</DoorBoneName>
			<SecondDoorBoneName/> 
			<DoorHandleBoneName>handle_dside_r</DoorHandleBoneName>
			<WindowId>INVALID</WindowId>
			<VehicleSide>SIDE_LEFT</VehicleSide> 
			<AccessableSeats>
				<Item ref="SEAT_SPRINTER_MIDDLE_REAR_LEFT"/>
			</AccessableSeats>
			<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_LEFT" />
			<Flags />
			<BlockJackReactionSides />
		</Item>
		<Item type="CVehicleEntryPointInfo">
			<Name>ENTRY_POINT_SPRINTER_MIDDLE_FRONT_LEFT</Name>
			<DoorBoneName>door_dside_r</DoorBoneName>
			<SecondDoorBoneName/> 
			<DoorHandleBoneName>handle_dside_r</DoorHandleBoneName>
			<WindowId>INVALID</WindowId>
			<VehicleSide>SIDE_RIGHT</VehicleSide> 
			<AccessableSeats>
				<Item ref="SEAT_SPRINTER_MIDDLE_FRONT_LEFT"/>
			</AccessableSeats>
			<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_RIGHT" />
			<Flags />
			<BlockJackReactionSides />
		</Item>
		<Item type="CVehicleEntryPointInfo">
			<Name>ENTRY_POINT_SPRINTER_FRONT_RIGHT</Name>
			<DoorBoneName>door_pside_f</DoorBoneName>
			<SecondDoorBoneName/>
			<DoorHandleBoneName>handle_pside_f</DoorHandleBoneName>
			<WindowId>FRONT_RIGHT</WindowId>
			<VehicleSide>SIDE_RIGHT</VehicleSide>
			<AccessableSeats>
				<Item ref="SEAT_SPRINTER_FRONT_RIGHT"/>
			</AccessableSeats>
			<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_RIGHT"/>
			<Flags>BlockJackReactionUntilJackerIsReady</Flags>
			<BlockJackReactionSides>
				<Item>SIDE_RIGHT</Item>
			</BlockJackReactionSides>
		</Item>
		<Item type="CVehicleEntryPointInfo">
			<Name>ENTRY_POINT_SPRINTER_FRONT_LEFT</Name>
			<DoorBoneName>door_dside_f</DoorBoneName>
			<SecondDoorBoneName/>
			<DoorHandleBoneName>handle_dside_f</DoorHandleBoneName>
			<WindowId>FRONT_LEFT</WindowId>
			<VehicleSide>SIDE_LEFT</VehicleSide>
			<AccessableSeats>
				<Item ref="SEAT_SPRINTER_FRONT_LEFT"/>
			</AccessableSeats>
			<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_LEFT"/>
			<Flags>BlockJackReactionUntilJackerIsReady</Flags>
			<BlockJackReactionSides>
				<Item>SIDE_LEFT</Item>
			</BlockJackReactionSides>
		</Item>
	</VehicleEntryPointInfos>
	<VehicleEntryPointAnimInfos>
		<Item type="CVehicleEntryPointAnimInfo">
			<Name>ENTRY_POINT_ANIM_SPRINTER_SIDE_RIGHT</Name>
			<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_RIGHT"/>
			<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_VAN_REAR_LEFT"/>
			<ExitClipSetMap ref="EXIT_CLIPSET_MAP_VAN_REAR_LEFT"/>
			<AlternateTryLockedDoorClipId/>
			<AlternateForcedEntryClipId/>
			<AlternateJackFromOutSideClipId/>
			<AlternateBeJackedFromOutSideClipId/>
			<AlternateEntryPointClipSetId/>
			<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
			<EntryTranslation x="1.379000" y="0.457000" z="0.436000"/>
			<OpenDoorTranslation x="-0.400000" y="-0.200000"/>
			<OpenDoorHeadingChange value="0.000000"/>
			<EntryHeadingChange value="1.570000"/>
			<ExtraZForMPPlaneWarp value="0.000000"/>
			<EntryPointFlags>JackIncludesGetIn UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn</EntryPointFlags>
			<EntryAnimVariations ref="NULL"/>
			<NMJumpFromVehicleTuningSet/>
		</Item>
		<Item type="CVehicleEntryPointAnimInfo">
			<Name>ENTRY_POINT_ANIM_SPRINTER_SIDE_LEFT</Name>
			<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_LEFT"/>
			<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_VAN_REAR_RIGHT"/>
			<ExitClipSetMap ref="EXIT_CLIPSET_MAP_VAN_REAR_RIGHT"/>
			<AlternateTryLockedDoorClipId/>
			<AlternateForcedEntryClipId/>
			<AlternateJackFromOutSideClipId/>
			<AlternateBeJackedFromOutSideClipId/>
			<AlternateEntryPointClipSetId/>
			<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
			<EntryTranslation x="-1.379000" y="0.457000" z="0.436000"/>
			<OpenDoorTranslation x="-0.400000" y="-0.200000"/>
			<OpenDoorHeadingChange value="0.000000"/>
			<EntryHeadingChange value="-1.570000"/>
			<ExtraZForMPPlaneWarp value="0.000000"/>
			<EntryPointFlags>JackIncludesGetIn UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn</EntryPointFlags>
			<EntryAnimVariations ref="NULL"/>
			<NMJumpFromVehicleTuningSet/>
		</Item>
	</VehicleEntryPointAnimInfos>
	<VehicleLayoutInfos>
		<Item type="CVehicleLayoutInfo">
			<Name>LAYOUT_SPRINTER</Name>
			<Seats>
				<Item>
					<SeatInfo ref="SEAT_SPRINTER_FRONT_LEFT"/>
					<SeatAnimInfo ref="SEAT_ANIM_VAN_FRONT_LEFT"/>
				</Item>
				<Item>
					<SeatInfo ref="SEAT_SPRINTER_FRONT_RIGHT"/>
					<SeatAnimInfo ref="SEAT_ANIM_VAN_FRONT_RIGHT"/>
				</Item>
				<Item>
					<SeatInfo ref="SEAT_SPRINTER_MIDDLE_FRONT_LEFT"/>
					<SeatAnimInfo ref="SEAT_ANIM_SPRINTER_REAR_RIGHT"/>
				</Item>
				<Item>
					<SeatInfo ref="SEAT_SPRINTER_MIDDLE_FRONT_RIGHT"/>
					<SeatAnimInfo ref="SEAT_ANIM_SPRINTER_REAR_LEFT"/>
				</Item>
				<Item>
					<SeatInfo ref="SEAT_SPRINTER_MIDDLE_REAR_LEFT"/>
					<SeatAnimInfo ref="SEAT_ANIM_SPRINTER_REAR_LEFT"/>
				</Item>
				<Item>
					<SeatInfo ref="SEAT_SPRINTER_MIDDLE_REAR_RIGHT"/>
					<SeatAnimInfo ref="SEAT_ANIM_SPRINTER_REAR_RIGHT"/>
				</Item>
				<Item>
					<SeatInfo ref="SEAT_SPRINTER_REAR_LEFT"/>
					<SeatAnimInfo ref="SEAT_ANIM_VAN_REAR_LEFT"/>
				</Item>
				<Item>
					<SeatInfo ref="SEAT_SPRINTER_REAR_RIGHT"/>
					<SeatAnimInfo ref="SEAT_ANIM_VAN_REAR_RIGHT"/>
				</Item>
			</Seats>
			<EntryPoints>
				<Item>
					<EntryPointInfo ref="ENTRY_POINT_SPRINTER_FRONT_LEFT"/>
					<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RANGER_FRONT_LEFT"/>
				</Item>
				<Item>
					<EntryPointInfo ref="ENTRY_POINT_SPRINTER_FRONT_RIGHT"/>
					<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RANGER_FRONT_RIGHT"/>
				</Item>
				<Item>
					<EntryPointInfo ref="ENTRY_POINT_SPRINTER_MIDDLE_FRONT_LEFT"/>
					<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_SPRINTER_SIDE_RIGHT"/>
				</Item>
				<Item>
					<EntryPointInfo ref="ENTRY_POINT_SPRINTER_MIDDLE_REAR_LEFT"/>
					<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_SPRINTER_SIDE_LEFT"/>
				</Item>
				<Item>
					<EntryPointInfo ref="ENTRY_POINT_SPRINTER_MIDDLE_FRONT_RIGHT"/>
					<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_SPRINTER_SIDE_LEFT"/>
				</Item>
				<Item>
					<EntryPointInfo ref="ENTRY_POINT_SPRINTER_MIDDLE_REAR_RIGHT"/>
					<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_SPRINTER_SIDE_RIGHT"/>
				</Item>
				<Item>
					<EntryPointInfo ref="ENTRY_POINT_SPRINTER_REAR_LEFT"/>
					<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_VAN_REAR_LEFT"/>
				</Item>
				<Item>
					<EntryPointInfo ref="ENTRY_POINT_SPRINTER_REAR_RIGHT"/>
					<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_VAN_REAR_RIGHT"/>
				</Item>
			</EntryPoints>
			<LayoutFlags>StreamAnims UseVanOpenDoorBlendParams UseDoorOscillation UseLeanSteerAnims UseLowerDoorBlockTest</LayoutFlags>
			<BicycleInfo ref="NULL"/>
			<HandsUpClipSetId>busted_vehicle_van</HandsUpClipSetId>
			<SteeringWheelOffset x="0.000000" y="0.350000" z="0.320000" />
			<MaxXAcceleration value="3.00000"/>
			<FirstPersonAdditiveIdleClipSets>
				<Item>clipset@veh@van@ds@idle_a</Item>
				<Item>clipset@veh@van@ds@idle_b</Item>
				<Item>clipset@veh@van@ds@idle_c</Item>
				<Item>clipset@veh@van@ds@idle_d</Item>
				<Item>clipset@veh@van@ds@idle_e</Item>
			</FirstPersonAdditiveIdleClipSets>
			<FirstPersonRoadRageClipSets>
				<Item>clipset@veh@van@ds@hit_wheel@idle_a</Item>
				<Item>clipset@veh@van@ds@hit_wheel@idle_b</Item>
				<Item>clipset@veh@van@ds@hit_wheel@idle_c</Item>
			</FirstPersonRoadRageClipSets>
		</Item>
	</VehicleLayoutInfos>
</CVehicleMetadataMgr>